![]() ![]() That worked just fine, no crashes at all. This threw up a warning flag but seeing as I had so many sound sources I tried again with just the HD AUDIO speakers as sound source and none of the microphones. ![]() On my first attempt at capturing the AVI with sound failed at the moment the game generated a sound.Īnd on closing the game it threw an error and promptly crashed. I also configured its sub option to Transform to stereo and to downmix the sound sources into a single track. I had the audio capture configured to convert float to PCM ( because Pla圜law UPSCALES 8 or 16 or 24bit integer sample sizes and resumably other possibilities to 32bit floating point sample sizes for internal mixing. one mic was mono 16KHz and the other was HD audio stereo built in mic 44.1KHz. On my initial try using this to capture d1x rebirth game sound stereo 48KHz and two different microphone sources each having different sample rates and stream formats i.e. ![]()
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